Nintendo of America. 19 October 2009. Archived from the original on October 24, 2016.
![]() In this version, the hero is only referred to as The Legendary Warrior, while both Rygar and Ligar refer to the main villain. It was also included in a compilation of games called Tecmo Classic Arcade for the Xbox. The arcade version was re-released on the Wii Virtual Console. However, the layout of some rounds are different, and there are only 23 rounds. To accomplish this goal, the Warrior must visit five Indora gods who present him with essential items needed for completion of the game. Each of the Indora gods is located in a different realm, and is almost always guarded by a boss. The player can choose the order in which some stages are played, but since certain items are required to reach new areas, choices are somewhat limited. After playing through the five major realms of the game, he must journey to King Ligars flying castle for the final confrontation. While the arcade version is more of a standard side-scrolling action title, the NESs Rygar is an open-ended action-adventure game like Metroid (see Metroidvania ), which was also released at the time. At the beginning of the game, Rygar has access to some of the worlds, but as the game progresses, new areas open up as the result of finding items such as the grappling hook, crossbow, and wind pulley, which lets him cross previously impassable obstacles. The NES version of Rygar was also more of an action role-playing game with a nonlinear open world map in Garloz. It was particularly notable for its permanent power-up mechanic, which at the time blurred the line between the power-ups used in action-adventures and the experience points used in RPGs. The cartridge did not contain a battery, nor did it feature a password feature. The music for either the NES or Famicom versions was composed by Michiharu Hasuya who would later reuse one Rygars tracks on the titlescreen of Dr. Jekyll and Mr. Hyde. The PAL version limited the players tone and last stats to 1023 points instead of 4095, which meant that there was less maximum life and noticeably less damage to enemies. In Japan, Game Machine listed Rygar on their July 1, 1986 issue as being the sixth most-successful table arcade unit of the year. Allgame editor Michael W. Dean said of the NES version that (the) game features excellent control and pacing, the freedom of nonlinear level design, good graphics, a fabulous soundtrack, and one of the coolest weapons that any videogame hero has ever wielded. He also noted the game lacked a certain amount of challenge, giving a final score of 81. While fans of the arcade game will find slight differences, its close enough to be familiar (especially since the only other adaptation was a vastly different game for the Nintendo). Though there are only 23 levels, the lack of a level skip and game continues means this is an average-difficulty endurance contest which will take some time to finish. On May 11, 2007, a Wii port was announced at Tecmos Nite Out 07 event, 13 eventually released on January 28, 2009 in North America. Nintendo of America. October 2009. Archived from the original on October 24, 2016.
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